AI Insights · Timothy · April 2023
Top 5 Season Pass Games in Guatemala Q1 2023: Performance Overview
Discover the performance trends of the top 5 season pass games in Guatemala for Q1 2023, including insights on downloads, revenue, and active users.
In the first quarter of 2023, the top 5 season pass games in Guatemala showcased diverse performance trends across downloads, revenue, and active user metrics. Here's a breakdown of how each game fared during this period, based on data from Sensor Tower.
Free Fire: 7th Anniversary
Weekly Revenue: The game saw a peak revenue of approximately $19.8K in the last week of December, gradually declining to around $9.8K by early March. The revenue fluctuated slightly, ending the quarter at roughly $11.5K.
Weekly Downloads: Starting strong with 42.5K downloads in late December, the downloads experienced a significant dip mid-quarter, reaching a low of 26.3K in the week of February 20. However, the game recovered towards the end of March, closing at 30.4K downloads.
Weekly Active Users: Active users remained relatively stable, starting at 1.25M in late December and peaking at 1.41M in mid-March. The quarter ended with 1.34M active users.
Candy Crush Saga
Weekly Revenue: The game maintained a steady revenue stream, starting at $3.5K in late December and peaking at $4.2K in the week of March 20. The quarter closed with revenue around $3.9K.
Weekly Downloads: Downloads surged to 47.2K in early January but saw a downward trend, reaching approximately 23.1K in mid-March. The quarter ended with 24.9K downloads.
Weekly Active Users: Active users increased from 256K in late December to a peak of 305K in early January. Despite some fluctuations, the quarter concluded with 291K active users.
Subway Surfers
Weekly Revenue: Revenue began at $87 in late December and saw a notable increase to $224 in mid-March, before settling at $76 by the end of the quarter.
Weekly Downloads: The game experienced a peak of 45.8K downloads in late December, declining to a low of 18.9K by the end of March.
Weekly Active Users: Active users showed a slight decline from 276K in late December to 231K by the end of March, with minor fluctuations throughout the quarter.
Piano Fire
Weekly Revenue: Revenue was minimal, starting from $0 in late December and reaching a peak of $21 in the last week of March.
Weekly Downloads: Downloads started at 46.5K in late December and consistently decreased, ending the quarter with 14.8K downloads.
Weekly Active Users: Active users began at 83.6K in late December, declining to 54.9K by the end of March, with some stability observed mid-quarter.
EA SPORTS FC™ Mobile Soccer
Weekly Revenue: The game saw a peak revenue of $6.2K in late January, with fluctuations throughout the quarter, ending at $5.3K.
Weekly Downloads: Downloads started at 35.2K in late December and saw a steady decline to 16.6K by the end of March.
Weekly Active Users: Active users remained relatively stable, starting at 241K in late December and peaking at 266K in mid-February. The quarter ended with 254K active users.
For more detailed insights and data, visit Sensor Tower.